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When the situation calls for it, she will put her foot down, and can be as determined and as stubborn as Black☆Star himself.
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She learns to be more honest with herself as the series goes on. However, her confrontation with Masamune allows her to mature and be more confident with herself, and she denies that she is a flower without a fragrance, and proves it to her brother by defeating him. She does suffer from low self-esteem at the start of the series, comparing herself to the camellia flower, a 'flower without a fragrance, blooming silently and looking tragic when its petals scatter.' She can also be a little submissive and reluctant to be direct. As a child, Tsubaki had a habit of pretending that she liked certain things in order to please others, such as when she told Masamune that she wanted to play ball when she really wanted to play house. However, some people, like Masamune, accuse her generosity and capacity by calling her a pushover, saying that she does not have the ability to show her true feelings or deny something that she thinks is not true. Her patience often makes her the only calm one (apart from perhaps, Soul) in situations when everyone else has lost their temper. She deeply cares for her friends and prefers to avoid unnecessary conflict, usually being the one who diffuses any arguments between people, making her a dependable and trustworthy friend. Because of her accepting nature, she can see the good in people who, at first glance, do not seem to have anything likeable about them (such as with her partner, Black☆Star, and Mifune, even though he had joined Arachnophobia). Tsubaki's soul is very cooperative and has a lot of space to accept people' as said by Stein.
One of the most mature and flexible characters, Tsubaki is very amicable and gets along well with her peers and can be very understanding of their feelings. She also has a habit of apologizing, even when it isn't her own fault (something which she often does when Black☆Star does something wrong in front of people). She is also generous and kindhearted, up until the point that some people even take advantage of her. She also has a talent for cooking, and doesn't seem to mind cooking even for big-eaters like Black☆Star and Ragnarok mostly because she thinks it is worth cooking for someone with such a big appetite. She often worries about her friends if they are in danger, and is upset when the people she cares about are hurt. She cares deeply for her friends, and does not seem fond of things that might make them upset, even going so far as to suggest to Soul and Black☆Star to nullify the dare Maka has to do after she loses the basketball game, due to not knowing the rules. She is caring and understanding and sometimes acts as the mediator when her friends fight, and her understanding and insight sometimes makes her the agony aunt figure for people who are troubled.
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She has a very magnanimous, polite and gentle personality and always tries to help or comfort her friends even when she has no idea how to help. However, she is not as short-tempered as the scythe meister, and is very patient and forgiving.
5.26 In Between Decision and Operation: Capture Baba Yaga's Castle.
5.7 The New Student and Soul Observation.
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Do we honestly need a mobile Blade & Soul to replace the PC iteration of the game? Why not just optimize and overhaul the PC game (we’re still waiting on that Unreal Engine 4 overhaul, NCSoft!) and port that on over to consoles instead?Īdditionally, for players interested in playing the MMO when it releases, NCSoft have opened pre-registration for the game ahead of its release in South Korea this year, but no date has been given for an international release yet. bizarre, as Blade & Soul II is still going to be a mobile game but a mobile game that is poorly ported on over to every other platform there is. NCSoft have confirmed their intentions of developing and publishing the upcoming MMORPG on not only mobile devices, but also PC as well (with potential opportunities for console and cloud gaming support if the game is received well enough and warrants the time and effort spent on it.) Interestingly enough, it turns out that after years spent developing the game for mobile exclusively.